PRODUCTS · 01 / 01
PetMat
Adopt a pet and learn maths with it.
Each child picks a pet. Every solved exercise earns XP: the pet levels up, evolves and unlocks stickers, accessories and new games. Free, for primary grades 1 to 6.
egg
baby?
LEVEL 18 / 25 XP TO EVOLVE
1 m 20 cm = 120 cm+10 XP
For kids
1Choose a pet from six eggs waiting to hatch
2Help it evolve by solving exercises and earning XP
3Collect rewards: stickers, accessories and games
For adults
Daily or weekly screen-time limits
Detailed progress reports
Personalised learning paths
Achievement notifications
SubjectsMathsNature & SciencePrintable worksheetsLanguages · soon
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